Card Table War

Command a 5x7 tabletop battlefield, spend mana, deploy Infantry, Archer, Knight, Fireball, and Barricade cards, then reduce the enemy base HP through turn-based lane pressure.

5x7 tabletop boardMana and hand managementBase HP battles50 offline missions

Screenshots

Main Menu screenshot

Main Menu

Start from the Card Table War home screen and enter the mission flow.

First Turn screenshot

First Turn

Read the 5x7 board, mana counter, base HP values, and available hand cards.

Card Placement screenshot

Card Placement

Deploy Infantry, Archer, Knight, or Barricade cards on valid lower-row cells.

Turn Resolution screenshot

Turn Resolution

Tap End Turn to resolve movement, attacks, enemy pressure, and base HP changes.

Victory Result screenshot

Victory Result

Destroy the enemy base HP to clear a mission and unlock the next one.

Game Features

Lane Pressure

Use the 5x7 board to push units toward the enemy base while defending your own lower side.

Five Card Roles

Infantry starts cheaply, Archer attacks at range, Knight pushes hard, Fireball damages enemy columns, and Barricade blocks lanes.

Mana Turns

Mana starts at 3, grows over time, and shapes whether you deploy units, cast Fireball, or wait for a stronger turn.

Base HP Goals

Both bases start at 10 HP. Victory comes from reducing enemy base HP to 0 before your own base falls.

Mission Progress

Clear missions to unlock the next local challenge across 50 offline levels.

Private Play

No login, advertising SDKs, analytics SDKs, tracking, or in-app purchases.

About Card Table War

Card Table War is an offline iPhone tactics game built around a 5x7 tabletop battlefield, mana planning, lane pressure, and turn-based card resolution.

App Information

GenreGames / Strategy
CompatibilityiPhone, iOS 13.0 or later
Version1.0 (Build 2)
Bundle IDcom.cardtablewar.game
Age Rating4+
PrivacyNo personal data collection

Support

Card Table War is a standalone iOS game. The privacy policy is available at privacy.html.